New Corinth

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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What we are focussing on
The stuff for our campaign.

This campaign take place on the world of New Corinth. It is a colony on the very fringe of Commonwealth space. There is only one town of any note on the planet, which houses the spaceport. There is an indiginous alien people on the planet, the Ganth. They have iron aged technology, and are humanoid. They appear to be evolved from insects.

For this campaign, all the players will be humans. You can choose where you come from (commonwealth, etc.) and if you wish, you may even come up with a nation for your character to hail from, as there are far more than the three mentioned in the main description. This world is not super fantastical. There are no lasers available, the aliens are all primitive and generally humans push and move them away from settlements, often warring with and clearing them out. The act of colonisation is often leased out by governments to corporations. These corporations often hire “independent contractors” to aide in hazardous work, often in relation to indigenous species of colonised worlds. You will be taking the role of a small group of contractors. You can decide if you were newly formed, or have been together a long time (or anything in between). I will go over a lot of this in our first session, and can answer questions you have then or over text/im/whatever.
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